
Yes, you can build farms, livestock pens, and some buildings with attached berry bushes, but one of the quickest ways to get food is to follow a herd. In Age of Empires III, however, there's a far larger focus on hunting that can carry later into the game. In Age of Empires II, gathering food from livestock and huntables is a bridge to get you into farming, which is where the real economy kicks off. And be sure you have enough villagers bringing in food (or whatever is used to create them) that you can constantly create more. If a villager brings in 10 wood instead of standing still, that's a plus for you. At the very least, task them to a nearby resource where you can check in once in a while to balance your economy. Without resource income, there is no army, and without an army, there is no victory.Īnd once a villager or settler is created, don't let them stand around idle. There are some exceptions - like saving up resources for a moment to advance to the next age, or you're population capped near the end-game - but your entire economy relies on these units. Your Town Center should almost never be idle, so keep it busy, creating settlers and villagers when you're not advancing to the next age.

This same tip applies to all Age of Empires games.

Never stop creating settlers and villagers And if your PC is struggling to keep up with a fast pace, check out the best laptops for Age of Empires III: Definitive Edition for a potential upgrade.

Don't worry about going all in at once with hotkeys train yourself slowly, and you soon won't have to hardly think about performing common tasks.

I've been using it for Age of Empires II for years with just a few modifications for oft-used buildings. Hotkeys are customizable in Age of Empires III: DE, but the standard grid layout also works pretty well. VPN Deals: Lifetime license for $16, monthly plans at $1 & more
